AI Insights · Timothy · January 2022
Top Dance Games in New Zealand Q4 2021: Unified Platform Performance
Explore the performance trends of the top 5 dance games in New Zealand during Q4 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top 5 dance games in New Zealand showed varied performance trends in terms of weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at how each app performed.
Just Dance Now from Ubisoft Entertainment experienced fluctuating weekly revenue, peaking at approximately $509 in the week of October 18. Weekly downloads showed an initial increase, reaching 359 in the week of October 4, but later fluctuated and ended the quarter at 275. The app's weekly active users saw a slight decline from 1.5K to 1.3K throughout the quarter.
Dance Clash: Ballet vs Hip Hop by Coco Play By TabTale had a modest revenue performance with occasional spikes, such as $59 in the week of September 27 and $46 in the week of November 29. Weekly downloads showed an upward trend mid-quarter, reaching 154 in the week of November 8. Active users demonstrated a consistent pattern, peaking at 389 in the week of November 8 and ending the quarter at 297.
Cheerleader Run 3D by Supersonic Studios LTD did not generate any revenue during Q4 2021. However, it saw a notable decline in weekly downloads, dropping from 226 in the week of September 27 to 76 by the end of December. Active users also decreased from 1.5K to 960 over the same period.
My Town: Dance School Fun Game from My Town Games Ltd had minimal revenue, peaking at $15 in late September. Weekly downloads fluctuated but saw a significant peak at 134 in early October before stabilizing around 69 by the end of the quarter. The app's active users were consistently low, with a peak of 97 in early October and ending the quarter at 48.
Ice Skating Ballerina Life by Coco Play By TabTale had a modest revenue performance, reaching $35 in the last week of September. Weekly downloads demonstrated a steady increase, peaking at 112 in the final week of December. Active users showed a steady growth trend, starting at 499 and reaching 619 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower’s website.